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Mosaic Forge

MSFGOn-chain gaming economy

OpenFictional demo data

Supplies the item economy — crafting, durability, resale royalties — that third-party studios plug into instead of building it themselves.

  • Private
  • Ronin
  • Screened
  • 29 days left

Allocation snapshot · fictional demo data

Allocation target

375,000USDT

Committed

53.3%

Allocation breakdown in USDT and as a share of the allocation target
Committed byUSDTOf target
CoinBrowse Ventures80,00021.3%
Investment Pool120,00032.0%
Uncommitted175,00046.7%
Total committed200,00053.3%
Allocation target375,000100.0%

Pool participants

74

Time remaining

29 days left

Diligence

Screened

The allocation target is what CoinBrowse is seeking to secure in this round — not the amount Mosaic Forge is raising in total.

Investment thesis

Studios want tradable items and do not want to design an economy. Mosaic supplies the ledger: item schemas, crafting recipes, durability decay, and a royalty split enforced at transfer. Three studios have integrated in private builds. The fee is a share of secondary volume, so Mosaic earns only when items actually change hands.

Principal risks

  • All revenue is secondary-market volume, which historically collapses when a game's player count falls.

  • The three integrated studios are all unreleased; none has a live player base.

  • Ronin-only today, and two of the three studios have asked for a second chain.

Milestones

  • Item, crafting and royalty contracts live on Ronin — shipped
  • Three studio integrations running in private builds — in progress
  • First public game launch using the economy — targeted Q2

Due diligence

ScreenedBasic checks done. No investment committee review yet.

Eleven other fictional raises are open in this prototype.

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